What You Look Forward To Most In The Witcher 3

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What You Look Forward To Most In The Witcher 3

  • Combat. I am Death incarnate.

    Votes: 14 7.0%
  • Story. The end is never the same.

    Votes: 128 64.3%
  • Graphics. Pretty little things.

    Votes: 6 3.0%
  • World. I can almost taste the air.

    Votes: 51 25.6%

  • Total voters
    199
  • Poll closed .
I want to have fun and explore new stuff in this art style and game style, I'm looking forward to all of it really.
Nothing else has caught my interest like TW3 so far everything else just looks and feels the same on these new consoles and it kinda sucks.
I really think TW3 will stand out from everything else this gen, well I hope it does and if it is.. super awesome, I can play it off and on untill the next witcher game or CP2077 comes out :)
 
story and the world immersion are pretty much tied. But since the point of playing a game and one of its key advantage that no other outlet can give is the immersion, that's where my vote would go
 
I'm looking forward to having a massive open world to explore and get lost in. The story and characters too. Never played a witcher game before. So I'm really looking forward to it.
 
What You Look Forward To Most In The Witcher 3??

Play it mate! Play it for hours, days and months! That's what I'm looking forward to!!! Argh still two damn months! :look:

I'll listen to every single world the NPC will want to tell to my Geralt, I'll go round and round in circle in every part of the map till I'll be sure there won't be anything left to do or to be amazaed for...and I'll be ready to unleash my swords against monsters and bandits! So to reply to you poll...all the four answers! :D
 
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I've read all the books and am excited to see a true ending to Geralt's story(cannon or not) I am excited that this will be a much more personal story than the first 2 games, so story and characterization are tops for me. Other than that there is immersion, I can't wait to just pick a direction and run and see what adventures I can find and then do it again to see how different the experience can be.
 
Probably going to spend most of my time while in game running around and admiring the view. The world of the witcher is amazing and i feel like i could just walk in it and enjoy it

Interested in the story and characters too of course.
 

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I'm eager to know how much the environmental features will affect the sword fights. I still feel blown away by the VGX trailer's moment in which Geralt casts a zone Aard breaking the window glasses of the room sending books, vessels, chairs and tables flying together with the thugs.

I wonder if walls will play a realistic role in this game... if we cast Aard on an opponent and he has a wall behind him, will he collide with it when pushed back, receiving damage? Will wide sword swings be possible to perform in narrow corridors?
 
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I'm eager to know how much the environmental features will affect the sword fights. I still feel blown away by the VGX trailer's moment in which Geralt casts a zone Aard breaking the window glasses of the room and sends books, vessels, chairs and tables flying together with the thugs.

I wonder if walls will play a realistic role in this game... if we cast Aard on an opponent and he has a wall behind him, will he collide with it when pushed back, receiving damage?
I was thinking that the other day too,Yeah... I hope it's still in. That was so awesome, I hope the consoles can handle it ;)
 
I've pondered posting this before elsewhere, but I will try a new line here.

Well, here we are, waiting. . . .So, while we wait, let's consider some of the deeper questions: after all this time in anticipation and suspense, what do we hope to gain from playing
The Witcher III, when it is at last here? Mere passing entertainment? Insight into a complex world of fantasy? Appreciation of artistry, and story-telling? Fuel for intricate technical discussions of game graphics, physics, and mechanics? Or do we hope that this game will furnish something more? I'm curious to see what people hope to take away from this grand and marvellous illusion -- not what they wish it might have been, or what features they wish to see within it -- but what they want to feel, think, or experience during or after their time playing. Since we've devoted a portion of our lives to the wait, and will doubtless devote some more to the play, how do we believe playing such a game will enrich our lives?

Live well.

Since my attempt to begin a deeper conversation on the expectations for the game has evidently met with little interest, I’ll answer my own question, for what little it’s worth.

Foremost of all, as with any fantasy, I look forward to the escapism which it offers from the mundane day-to-day: to enter, for a brief while, a world of brilliant illusions, populated by monsters and heroes, realised in symbolic forms. I’m fascinated by the question of what makes heroes and monsters, and how we recognise them. There’s an archetype in the figure of the Witcher. In Geralt of Rivia we have a fine manifestation of the dichotomy of the hero: he has monstrous powers, but how he chooses to use those powers determines his alignment. I look forward to the choices he’ll be offered, and their consequences. The story of the hero’s journey will be of considerable interest to me – the responsibilities of a hero. But beyond the adventures of the story, the games, as a whole, are an intriguing exercise in translation, not only the translation of language, but the translation of thought into image. I'll be paying close attention to how the developers have chosen to ‘paint’ their characters, and their surroundings.

This brings me to another point, the internal art of the world. I have been consistently impressed by their close attention to historical details: armour, weapons, clothing, architecture, and social structures. As a mediaevalist, it is a delight to see so much that I recognise from my studies reproduced with such commendable skill. The forthcoming game promises to contain even more of these details. However, there’s also the overarching artistry of the world: the natural environment, and its close imitation of life. From what I have seen thus far, they’ve expended a great deal of effort to create this living, breathing illusion, and I look forward to admiring the fruits of their long labours.

Ay, I’ll not deny I’ll be slashing and blasting along with the best of them, when it’s time to draw sword and fight; but when I’m not, I hope to be searching for the subtleties and nuances, the results of close study, dedication, and considerable efforts. I’ve little doubt I shall stand in wonderment and awe at the magnitude of the illusion.
 
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