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This patches up a failing I noticed with the zombie stumbling code, namely they weren't considering all the squares that were closer to the target than they were, so they tended to stick to the center line between themselves and the target and as a result they'd bunch up pretty badly.
I'm also looking at ripping out monster::plan, it's not useful, and it seems to be causing some occasional bugs. If this lands first I'll follow up with another PR doing that.