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The Witcher 3: Patch 1.22 Change Log

Exentryk

Member
 Fixes issue whereby Corvo Bianco upgrades would not complete if players left Toussaint while
an upgrade was in progress.
 Fixes issue whereby Roach would not move during the quest "The Warble of a Smitten
Knight."
 Fixes an issue whereby camera hard lock could not be enabled following completion of the
quest "The Warble of a Smitten Knight."
 Fixes issue involving incorrect progression of the "Wine Wars: Vermentino" quest if player had
completed all "Wine Wars: Belgaard" tasks previously.
 Fixes issue whereby the "Envoys, Wineboys" quest would not progress correction under
certain circumstances.
 Fixes issue whereby mutagen icons were not updated on Steam and Origin.
 Fixes additional instances of issue whereby interaction was sometimes missing from chests
containing loot in the quest "Scavenger Hunt: Wolf School Gear" in Kaer Morhen.
 Fixes issue whereby some NPCs could not spawn after the completion of Blood and Wine.
 Adds Dark Iron Plate diagram to the crafting list.
 Fixes issue whereby upscaled levels of selected enemies would not be calculated correctly.
 Fixes issue whereby negative experience points were sometimes displayed if progress had
been initially started in version 1.0.
 Fixes issue whereby a golem guarding treasure located between Bowdon and Brunwich could
prove invulnerable.
 Fixes issue whereby Bandit Camp near Kilkerinn Ruins could not be marked as cleared.
 Fixes issue whereby Roach's tail could vanish.
 Fixes issue whereby some enemies' upscaled level would be improperly displayed as too
high.
 Fixes issue whereby it was possible to permanently lose swords in Gravity Cave.
 Fixes issue whereby an improperly high amount of experience could be required to level up
above level 96.
 Corrects Blood and Wine and Hearts of Stone credits.
 Fixes issue whereby it was impossible to obtain the gwent leader card "Francesca Findabair:
The Beautiful" after finishing the main story.
 Fixes the issue whereby the corpse of Golyat had corrupted visuals.
 Introduces tweaks and improvements to the inventory system.
 Fixes issue whereby picking up only one piece of dirty cloth at a time during the "Burlap is the
New Stripe" quest could block progress.
 Fixes issue whereby borders established during the "Night of Long Fangs" quest would
sometimes exist after completing the quest, preventing users from exploring Toussaint.
 Fixes issue whereby sword sound effects when Eredin was hit could be muted.
 Fixes issue whereby some streamed audio assets could not be played.
 Fixes issue whereby The Wicked Witch could be rendered invincible.
 Fixes issue whereby Majordomo could refuse to move in to Corvo Bianco.
 Fixes issue whereby the "Contract: Bovine Blues" quest did not progress correctly if the "Big
Feet to Fill" quest had not been completed.
 Fixes rare issue whereby the "Be it Ever So Humble" quest did not progress correctly.
 Fixes issue whereby the "empress" ending would not trigger under certain circumstances.
 Fixes issue whereby Legendary Feline Silver Sword was one one of the ingredients required
to craft Grandmaster Legendary Griffin Steel Sword.
 Fixes issue whereby diagrams required to progress in the "From Ofier's Distant Shores" quest
could not be looted from a chest.
 Fixes issue whereby Aerondight acquired in New Game Plus mode would not scale to Geralt's
level.
 Fixes issue whereby extra ability slots would not unlock correctly while researching
mutations.
 Fixes issue whereby pressing 'O' would add an unlimited number of Decoy gwent cards.
 Fixes interaction with noticeboard near the Little Flint Girl.
 Fixes possible exploit enabling unwarranted gains in experience points during "The Path of
Warriors" quest.
 Fixes issue whereby the player was sometimes unable to progress in the "Gwent: Never Fear,
Skellige's Here" quest.
 Fixes issue causing infinite loading screen after leaving portal in the "Turn and Face the
Strange" quest.
 Fixes issue whereby one of Geralt's hairdos could be more visible than it should when using
Feline Grandmaster chest armor.
 Fixes issue whereby Viper Armor could change color to red when displayed on armor stand in
Corvo Bianco
 Fixes issue whereby the collar of one of the armors was red.
 Fixes issue whereby Marlene would be unable to engage in conversation.
 Fixes issue whereby Oriana's guard could become translucent during the "Night of Long
Fangs" quest.
 Adds display of food or drink vitality regeneration amount.
 An art dealer sets up shop near Lazare Lafargue’s Workshop in Beauclair.
 Fixes issue whereby access to the Alchemy Table could be blocked.
 Fixes issue whereby stamina would regenerate at a larger rate than it should after starting a
new game.
 Fixes issue whereby players could knock down horses.
 Fixes issue whereby dogs and wolves would not die immediately after being knocked down
and frozen at the same time.
 Fixes issue whereby the "Wine Wars: Consortium" quest did not progress correctly.
 Fixes issue whereby the "A Lady, Her Knight and True Love" quest could be restarted even if
Jacob was already dead.
 Fixes issue whereby courtesans at Belles of Beauclair could reappear in the room after a sex
scene.
 Fixes exploit whereby Aarding a beehive towards the dwarven blacksmith in White Orchard
was possible.
 Fixes issue whereby an infinite loading screen could occur after fist fight with Baron in the
"Family Matters" quest.
 Fixes exploit whereby Aarding a beehive towards the dwarven blacksmith in White Orchard
was possible.
 Fixes issue whereby the game could crash after meeting the knights from the "Envoys,
Wineboys" quest.
 It is now possible to acquire the "Emhyr var Emreis: Emperor of Nilfgaard" gwent card from
the innkeeper at the Inn at the Crossroads in cases where this formerly was not possible.
 Fixes issue whereby music/sound effects would sometimes not play.
 Fixes issue whereby day value was missing from displayed total played time.
 Fixes issue whereby Marlene could disappear from Corvo Bianco after a few hours.
 Fixes a rare issue whereby players could lose earned levels.
 Fixes issue whereby witcher gear and diagrams could go missing.
 Fixes issue whereby Geralt could die after a loading screen in the "Turn and Face the
Strange" quest.
 Fixes issue whereby a noblewoman in red would sometimes follow Geralt everywhere he
goes.
 Fixes issue whereby body parts would sometimes remain suspended in mid-air after an
enemy exploded.

http://wpc.4d7d.edgecastcdn.net/004D7D/mkt/document/Changelog-1.22-ENG_bt9orxuyou.pdf
 

nortonff

Hi, I'm nortonff. I spend my life going into threads to say that I don't care about the topic of the thread. It's a really good use of my time.
Available for all three platforms?
 
It´s already downloading on gog galaxy. Was wondering why my internet speed was going to shit and was getting angry already lol.

Good fixes.
 

Exentryk

Member
I wasn't really suffering from any bugs, but I was hoping for the Mutation System Skill Point requirements to be adjusted (lowered) for NG players. Oh well.
 

ffvorax

Member
Fixes an issue whereby camera hard lock could not be enabled following completion of the
quest "The Warble of a Smitten Knight."

Yay! :D

It was a nightmare not to be able to lock flying monster!
 
13GB patch? Can't be right. (It's starting to reduce in size. Weird patching system on GoG).

Also they obviously knew of these bugs when they released the DLC hence the quick fix.

Nope, take that back, I am downloading 13GB's.
 

Akoi

Member
This game may have tons of glitches and bugs and whatnot, but man, they do support it well and patch it up and add tons of features. Props to the devs for excellent post release support.
 

MrDaravon

Member
They didn't fix the in-game hour/time count? :( I started playing like 2 months ago, and the most recent patch alongside the final DLC took my in-game time back down to like 2 hours 47 minutes when I had to have been at least 80-90 hours in. Not a big deal, but would really have liked to have seen what my final time was :/
 

Rellik

Member
-Fixes issue whereby body parts would sometimes remain suspended in mid-air after an enemy exploded.
-Fixes a rare issue whereby players could lose earned levels.
-Fixes issue whereby Viper Armor could change color to red when displayed on armor stand in Corvo Bianco
-Fixes interaction with noticeboard near the Little Flint Girl.
-Fixes issue whereby some streamed audio assets could not be played.

A little late for me now after I already completed it, but good to see these got fixed since I got hit with them in my playthrough. They owe me 2 levels though and I see they haven';t fixed those huge camps that crash the game.

-Fixes exploit whereby Aarding a beehive towards the dwarven blacksmith in White Orchard was possible.

Glad I did this before the patch, haha.

-Fixes issue whereby courtesans at Belles of Beauclair could reappear in the room after a sex scene.

Should have kept this in. If you went with all the girls, you got 3 naked girls in your room. :p
 

Tyaren

Member
Came across quite a few of these bugs. Glad they are finally patched. :) I wished
Yennefer
would stop hovering next to the chaise longue and staring at the wall at night. She acts posessed and it is creeping me out. Unfortunately this wasn't mentioned in the patch notes. :/

Runs good. Loading times mean you do anything possible to ensure you don't die.

Oh, yes, the loading times are looong. When I die I always make a sandwich in the meantime or a lengthy toilet break...or both. XD
 

nortonff

Hi, I'm nortonff. I spend my life going into threads to say that I don't care about the topic of the thread. It's a really good use of my time.
Came across quite a few of these bugs. Glad they are finally patched. :) I wished
Yennefer
would stop hovering next to the chaise longue and staring at the wall at night. She acts posessed and it is creeping me out. Unfortunately this wasn't mentioned in the patch notes. :/



Oh, yes, the loading times are looong. When I die I always make a sandwich in the meantime or a lengthy toilet break...or both. XD

It's not THAT long anymore.
 
Damn, looks like AMM (Appearance Menu Mod) is incompatible with this, among a few other mods that I haven't yet been able to discern through the error report. Guess I'll be keeping an eye on the Nexus for the next few days.
 

Syntsui

Member
They fucked the crafting of the Grandmaster Legendary Griffin Steel Sword even more with this patch on PC, you straight up can't craft it anymore. I hope they looked into this on PS4.
 

Wagram

Member
Should resolve most of the issues I had on PC. Hopefully they fixed the insane crashing post the Smitten Knight quest.
 

PreFire

Member
RIP money glitch lol

Was he the only vendor near enough a beehive that it would work on?

Glad to see they fixed the lock on issue. It's a pain readjusting the camera so frequently after dodging enemy strikes.

CDPR doesn't play when it comes to updates. Love it
 
Is Blood and Wine on PS4 stable now? I've been waiting for a patch to iron out the launch bugs I've been hearing about before beginning to play it.
 
I posted about this in the OT, but I tried to download the patch but my PS4 wouldn't let me due to storage space even though I have over 50gb free. How big is this patch on PS4 and does anyone else have this problem on PS4 in general?
 

mileS

Member
Is Blood and Wine on PS4 stable now? I've been waiting for a patch to iron out the launch bugs I've been hearing about before beginning to play it.

Has been for a long time now. Blood and Wine has some loading time issues but you thankfully don't have to load unless you die. Fast travel in the new area is not bad itself. Blood and Wine brought a new UI and that made the menu speed on PS4 even worse. Very laggy and annoying. I really hope this patch does something to help at least the menu speed.

As far as quest issues, framerate and bugs, the PS4 version is fine now.

I posted about this in the OT, but I tried to download the patch but my PS4 wouldn't let me due to storage space even though I have over 50gb free. How big is this patch on PS4 and does anyone else have this problem on PS4 in general?

I think you need to have enough space free that equals the whole game install. Last time I checked mine was up to 67gigs or something for Witcher 3. The actual patch won't be nearly that big its just a strange issue that happens for some games and patches. I'm sure someone else can explain it better than I.
 

nemisis0

Member
I posted about this in the OT, but I tried to download the patch but my PS4 wouldn't let me due to storage space even though I have over 50gb free. How big is this patch on PS4 and does anyone else have this problem on PS4 in general?


Patch is about 3.3gb, no problems on my end and I have less than 50gb left.
 
" Fixes issue whereby Roach's tail could vanish.
 Fixes issue whereby some enemies' upscaled level would be improperly displayed as too
high."

Definitely encountered these in my short time with the game. Realizing roach was missing his tail was weird.
 

SomTervo

Member
Is Blood and Wine on PS4 stable now? I've been waiting for a patch to iron out the launch bugs I've been hearing about before beginning to play it.

Shit, I heard nothing about this and just bought it on PS4, haha.

Has been for a long time now. Blood and Wine has some loading time issues but you thankfully don't have to load unless you die. Fast travel in the new area is not bad itself. Blood and Wine brought a new UI and that made the menu speed on PS4 even worse. Very laggy and annoying. I really hope this patch does something to help at least the menu speed.

As far as quest issues, framerate and bugs, the PS4 version is fine now.

Ah thank christ
 

Parapraxis

Member
 Fixes issue whereby the "Envoys, Wineboys" quest would not progress correction under
certain circumstances.


This was a crash-inducing bug, which after about a dozen attempts to get past
and re-authorizing my PS4 for that (completely removed all data) it still crashed after.

I was upset to say the least.

I finally managed by skipping through the cutscenes as fast as possible. (the part where the bandits arrive was not loading at all)
 
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