Bemerkung: |
The course will be tought using the “inverted classroom” (also known as “flipped teaching”) model.
To prepare the lectures, you find videos on the eCampus, on podcasts.iai.uni-bonn.de and on iTunes U. Students of this course are required to first study the topic by themselves using the provided videos and then attend the lecture (also called “plenum”) to deepen their topic understanding. |
Kommentar: |
In order to guarantee a good product usability and a high user satisfaction, software has to be designed and developed focused on the user. The goal of user centered software development is a product that is optimized for its users, rather than a product, for which the users have to adapt their behavior.
User centered software design includes a broad spectrum of approaches, techniques and tools from computer science and psychology. In addition to a basic introduction into the methodology of user centered design, this lecture course focuses on User Interface Engineering, since the User Interface is on of the core aspect of Human-Machine Interaction. In the end, the students are able to evaluate a good product usability and a high user satisfaction with the developed software, and incorporate this into their own projects.
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Literatur: |
- Alan Dix, Janet Finlay, Gregory Abowd and Russell Beale: “Human Computer Interaction“
- Alan Cooper, Robert Reimann und David Cronin: “About Face: Interface und Interaction Design“
- Jonathan Lazar, Jinjuan Heidi Feng, Harry Hochheiser: “Research Methods in Human-Computer Interaction“
- Hugh Beyer, Karen Holtzblatt: “Contextual Design. Defining Customer-Centered Systems“
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