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Witcher 3 Patch 1.20 - Changelog

dex3108

Member
You can read it here. I will update OP

Improvements


  • Adds book titled 'A Miraculous Guide to Gwent' which displays number of gwent cards missing from player's base-game collection and information on where to find them, thus facilitating completion of achievement titled Collect 'Em All. Tome in question can be obtained either from gwent playing scholar in Prologue or from merchant near St. Gregory's Bridge in Gildorf district of Novigrad.
  • Adds option to display herb names above available interactions.
  • Adds option in Options/Gameplay to enable enemy level upscaling. If foes are too easy to defeat due to level difference, upscaling will render them a challenge. Change will not affect experience point gain, loot, or quest rewards. Option can be enabled or disabled at any time, even during combat (however, Vitality/Essence of foes is then fully restored).
  • Adds option in Options/Gameplay to disable automatic drawing and sheathing of sword.
  • Increases incidence of, and thus chances of finding, several monster-based ingredients required for crafting high level alchemy formulae.
  • Improves Player Statistics panel, adding maneuverable Geralt model. Improves visuals in panel for better readability.
  • Adds new functionality to books and scrolls. When first collected, they can be read immediately using single button without need of navigating to Inventory panel. All found but not yet read books and scrolls are stored in Quest Items and Other categories. Once read, books and scrolls can be sold as their content is saved in Books section of Glossary.
  • Improves overall visuals in Character Development panel.
  • Improves Inventory whereby items are divided into additional subcategories within their grids: weapons and armor; oils, potions and bombs; quest items and others; food and equestrian gear; crafting and alchemy. Additionally, introduces redesign of tooltips enabling their resizing with single button. Also, item comparison is easier than ever given addition of summary of changes in stats.
  • Improves Inventory navigation when using gamepad. Slots are divided into sections and right stick can be used to jump between them.
  • Improves Crafting panel in merchant shops. Adds option to purchase missing diagram components directly from Crafting panel when talking to merchant, as well as clearer descriptions and option to resize item descriptions.
  • Introduces redesign of Repair panel in merchant shops. Adds single button enabling players to repair all equipped items.
  • Improves Remove Upgrade panel in merchant shops.
  • Improves Quick Access Menu whereby it can be accessed in one of two modes, with action either paused or slowed depending on button used.
  • Adds functionality whereby crossbow bolts can be switched via Quick Access Menu rather than being equipped from Inventory.
  • Adds counter for bombs and crossbow bolts to Quick Access Menu.
  • Improves region maps by adding pin filtering, more intuitive quest tracking, and a region overview for faster navigation.
  • Adds three new custom pins allowing players to mark areas for future reference.
  • Improves Adrenaline Bar which better displays number of stored Adrenaline Points and their status.
  • Improves display and behavior of Buffs, displayed in more intuitive manner showing time left, strength percentage, stacks, charges, or permanence where applicable. Buff icons now blink for approx. 10 seconds before expiration. For improved visibility, names and exact expiration times for all effects are only visible when Quick Access menu is active.
  • Changes icons for decoctions, rendering them recognizable at first glance.
  • Changes icons for oils, rendering them recognizable at first glance.
  • Changes gwent card icons in shops, rendering factions recognizable at first glance.
  • Changes icons for mutagens.
  • Adds feature whereby equipment exceeding player character level can be previewed on character.
  • Improves sorting in Journal whereby active quest tab is always open and tracked quest is at top of quest list.
  • Improves quest item visuals so that Hearts of Stone and Blood and Wine quest items are now tagged with blue and red exclamation points, respectively.

-Gwent-

  • Quest titled Collect 'Em All is now marked as failed if player does not succeed in collecting Milva, Vampire Bruxa and Dandelion gwent cards during gwent tournament in quest titled A Matter of Life and Death.

-Visual-

  • Fixes PC-specific issue whereby there was no change in appearance between Nvidia Hairworks 3-day beard (stage 2) and full beard (stage 4).
  • Fixes issue whereby Geralt's clothing was not properly restored after sex scenes.
  • Fixes visual issue whereby guards holding torches would have inverse kinematics when animated.
  • Fixes PS4-specific visual issue whereby texture of water puddles would not fade properly.


-Gameplay-

  • Updates description of Superior Blizzard potion. Potion now slows time for a short period whenever an enemy is slain. Additionally, during this period actions do not deplete Stamina if 3 Adrenaline Points are available.
  • Fixes issue whereby indicator for Oil charges would appear incorrectly in New Game Plus mode.
  • Fixes issue whereby Flood of Anger skill could endlessly increase Sign intensity.
  • Fixes issue whereby Ciri could be missing her scabbard in certain situations.
  • Fixes issues whereby damage from Northern Wind bombs could be calculated incorrectly.
  • Fixes issue whereby pool of experience points would invert to negative value when player reached level 70 cap or used Potion of Clearance.
  • Fixes PC platform-specific issue whereby only the 'E' key would open Stash chest despite user manually changing relevant key binding

http://wpc.4d7d.edgecastcdn.net/004D7D/mkt/document/Changelog-1.20-ENG_l9fczl2s3h.pdf

Please if you find something interesting post it here i will include it.
 
Adds book titled 'A Miraculous Guide to Gwent' which displays number of gwent
cards missing from player's base-game collection and information on where to find
them, thus facilitating completion of achievement titled Collect 'Em All. Tome in
question can be obtained either from gwent playing scholar in Prologue or from
merchant near St. Gregory's Bridge in Gildorf district of Novigrad.

Yessss

When it is though?

Probably simultaneous to the expansion launch.
 
The first page is fairly interesting

  • [*]Adds book titled 'A Miraculous Guide to Gwent' which displays number of gwent cards missing from player's base-game collection and information on where to find them, thus facilitating completion of achievement titled Collect 'Em All. Tome in question can be obtained either from gwent playing scholar in Prologue or from merchant near St. Gregory's Bridge in Gildorf district of Novigrad.
  • Adds option to display herb names above available interactions.
    [*]Adds option in Options/Gameplay to enable enemy level upscaling. If foes are too easy to defeat due to level difference, upscaling will render them a challenge. Change will not affect experience point gain, loot, or quest rewards. Option can be enabled or disabled at any time, even during combat (however, Vitality/Essence of foes is then fully restored).
  • Adds option in Options/Gameplay to disable automatic drawing and sheathing of sword.
  • Increases incidence of, and thus chances of finding, several monster-based ingredients required for crafting high level alchemy formulae.
  • Improves Player Statistics panel, adding maneuverable Geralt model. Improves visuals in panel for better readability.
    [*] Adds new functionality to books and scrolls. When first collected, they can be read immediately using single button without need of navigating to Inventory panel. All found but not yet read books and scrolls are stored in Quest Items and Other categories. Once read, books and scrolls can be sold as their content is saved in Books section of Glossary.
  • Improves overall visuals in Character Development panel.
  • Improves Inventory whereby items are divided into additional subcategories within their grids: weapons and armor; oils, potions and bombs; quest items and others; food and equestrian gear; crafting and alchemy. Additionally, introduces redesign of tooltips enabling their resizing with single button. Also, item comparison is easier than ever given addition of summary of changes in stats.
  • Improves Inventory navigation when using gamepad. Slots are divided into sections and right stick can be used to jump between them.

The upscaling sounds like it'll make the game much less of a snooze fest if you linger around for too long.
 

Auctopus

Member
Adds book titled 'A Miraculous Guide to Gwent' which displays number of gwent
cards missing from player's base-game collection and information on where to find
them, thus facilitating completion of achievement titled Collect 'Em All. Tome in
question can be obtained either from gwent playing scholar in Prologue or from
merchant near St. Gregory's Bridge in Gildorf district of Novigrad.

Holy shit, Platinum here I come.
 

LifEndz

Member
That gwent card locator is great, but what if the only card you're missing is from that Novigrad tournament? :(

Can we replay that quest?
 

Fractal

Banned
That gwent card locator is great, but what if the only card you're missing is from that Novigrad tournament? :(

Can we replay that quest?
Seems not...

Quest titled Collect 'Em All is now marked as failed if player does not succeed in
collecting Milva, Vampire Bruxa and Dandelion gwent cards during gwent
tournament in quest titled A Matter of Life and Death.
 

Gitaroo

Member
doesnt looks like it add the the function to display the number of items you currently hold when you are shopping for the same item. This has been super annoying for me.
 

usp84

Member
About Gwent and trophies.I never really played any game besides the tutorial and i have already finished the game.I guess i cannot play all the games and collect all the cards now right?
 

Roxas

Member
The game that keeps on giving.

Back in 2014 CDPR said they were going to keep supporting Witcher 3 all the way through 2016 with updates and patches I admit I scoffed at the idea, but here we are, days away from an amazing new expansion and another QOL update

Incredible game.
 

Griss

Member
Collecting the Gwent Cards is the one thing I never did (but wanted to). So glad I left that behind for now. It'll be a nice way of catching up in the game before Blood and Wine.

CDPR really treat their releases with enormous respect.

The improved inventory really should have been there from the start, though. The inventory was a real mess.
 

kraspkibble

Permabanned.
That gwent card locator is great, but what if the only card you're missing is from that Novigrad tournament? :(

Can we replay that quest?

with this patch it will make it so that if you don't pick the cards up then the gwent quest will automatically fail. so at least now you're given a warning straight away instead of waiting until you've played another however many hours. there is a better chance now that you can just reload a previous save and redo the quest without losing too much progress.
Didnt they say they wanted to patch it into the basegame?
no. they said patching it into the base game would be too much work. we'll only see the improved grass/visuals in the Toussaint map.
When are they adding the new grass to the ps4 version? Any news on that?
once you download the B&W expansion. it's not part of the patch. they aren't adding it to the base game. see above comment ^^^^
 
I imagine some other people are going to be quite upset when they find out they can't complete their Gwent collection after the Family Matters quest line also.
 

playXray

Member
Didnt they say they wanted to patch it into the basegame?

No. I think some of the improvements (like the new UI) will be patched in to the entire game, but the grass and other new features will only apply to the new expansion.

Can we still use that word, 'expansion'? Referring to Blood and Wine as 'DLC' seems almost insulting somehow.
 

JBwB

Member
Thanks CDPR for the level scaling!
I was worried I'd be overleveled for B&W but with this patch it seems like it won't be an issue anymore.
 

CHC

Member
Most excited about the books and the level scaling. Both really really good features for the late game, when your inventory is a mess and you're way too overpowered for most quests you missed.
 

kraspkibble

Permabanned.
No. I think some of the improvements will be patched in to the entire game, but the grass and other new features will only apply to the new expansion.

Can we still use that word, 'expansion'? Referring to Blood and Wine as 'DLC' seems almost insulting somehow.

honestly, calling it an expansion is insulting nevermind dlc! hearts of stone and blood of wine could easily have been standalone games. hearts of stone only cost £8 and gives you 10-15 hours of new content. i suppose if they did release it it's own they'd need to restrict access to the rest of the game but with Blood & Wine, which cost £15 and has officially 30 hours new gameplay, all the new content is restricted to a whole new map.
 

tcrunch

Member
Adds book titled 'A Miraculous Guide to Gwent' which displays number of gwent cards missing from player's base-game collection and information on where to find them

Maybe I should try playing this game again.
 
Anyone know if the glitch for the Wolf Gear Scavenger Hunt in Kaer Morhen is fixed? For alot of people (me included) the first chest in that one wasn't opening
 

WilyRook

Member
great stuff! I'm finally playing through this, having owned it since day 1, and the automatic sheathing was really starting to irk me, like, yesterday. But all these changes/additions are, well, great!
 

NastyBook

Member
-Gwent-
Quest titled Collect 'Em All is now marked as failed if player does not succeed in collecting Milva, Vampire Bruxa and Dandelion gwent cards during gwent tournament in quest titled A Matter of Life and Death.
Just so happens to be my next mission with Triss.
 

Hystzen

Member
Mmmm wonder what happened to the fish eye effect removal option for Witcher Sense that was apparently in this patch
 

Sjefen

Member
Was thinking off starting a new playthrough on harder difficulty and choose differently, these improvements is some nice additions.
 
The studio that just keeps on giving.

Seriously, It's hard to find a game that's single player only that's had so many free DLC's and so many updates.
 
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