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Combat Table CalculatorV1.1.2
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Made by Nare of Kronos
10.03.18: Kronos will change their glancing strike formulae to max out at 315 instead of 309 soon. Table is obsolete until I feel like fixing it.
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Player hits vs NPCs
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Notes
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Your level60
This is a combat table calculator for the Kronos 1.12 Vanilla WoW realm.
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Mob level63Boss = 63
The calculator is optimized for warriors and rogues and takes into consideration
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Your bonus weapon skill60
some of the servers particularities, like 309 weapon skill being the softcap for
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Hit on gear0%glancing strikes.
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Spellbook Critchance5%
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Dual Wield?0No = 0, Yes = 1
To use the calculator, fill in the yellow fields to the left. The tables below show the chances
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In front of mob?0No = 0, Yes = 1
for different swing outcomes, e.g. '40 Glancing' means your swing will have a 40% chance to be a glancing strike.
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Glancing strike AVG damage100%
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Soft Crit Cap (Spellbook value)54,50%
The 'Sum of table' field should always be at 100. If it is not at 100, then something
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is very wrong with the table - this is strictly for diagnostic purposes.
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WhitehitsYellowhits
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Resulting Table BelowResulting Table Below
The 'DPS Factor' fields at the bottom express the overall effect of the table above:
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49,5Hit89,5Hit
If, for example, you use Bloodthirst with 2000 attack power, it will nominally
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6,8Crit6,8Crit
do 2000x45%=900 damage. A DPS Factor of 1,5 means it will, on average, do 900x1,5=1350 damage.
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0,5Miss0,5Miss
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3,2Dodge3,2Dodge
If you would like to report issues or give feedback, contact Nare on Kronos, alliance side, or leave a comment here.
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0Parry0Parry
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40GlancingKnown Issues
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For mob levels significantly higher than player level, negative crit chances might occur.
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100Sum of table100Sum of table
I am not sure how the game behaves in such a situation, and therefore I will not fix this "issue".
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DPS Factor1,0311,045
From 301 to 304 weapon skill, the miss chance is currently slightly inaccurate.
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200%Crit Scaling220%Crit Scaling
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Changelog
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V1.1.2
Fixed Bonus Weapon Skill crit scaling | Thanks to Night for noticing
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Added Soft Crit Cap Field
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V1.1.1
Fixed Critchance input to only allow values between 5 and 100.
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V1.1
Bonus weapon skill no longer increases crit chance
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Added level based glancing strike chance scaling
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Since tests on Kronos confirm glancings to do 100% dmg @309 skill the stock formula is rejected
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Formulas used:
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double glancingLower = min( 1.0, 1.3 - 0.05 * ( 315 - WEAPON_OH_SKILL ) );
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double glancingUpper = min( 1.0, 1.2 - 0.03 * ( 315 - WEAPON_OH_SKILL ) );
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Fixed negative dodge for high bonus weapon skill
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Fixed negative glancing strike chance
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V1.0Initial release
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