- check_circle Armor
- check_circle Art
- check_circle Environment
- check_circle Font
- check_circle GUI
- check_circle Items
- check_circle Misc
- check_circle Mobs
- check_circle Particles
- check_circle Terrain
- check_circle Audio
- 99,077 views, 20 today
- 15,322 downloads, 1 today
50
Texture pack with textures, music and sounds from 1997's game Blood by Monolith.
Progress:
Blocks textures (100% complete)
Items textures (100% complete)
UI (100% complete)
Mobs textures (14)
Sounds (where necessary)
Music (MIDI or CD versions are in separate packs)
Splashes (replaced with Caleb's quotes)
End titles (replaced with Pestis Cruento lyrics)
A lot of mobs (mostly animals) will never be presented in this pack, as Blood lacks any material for them, and I don't want to borrow from other packs or games. Use some other texturepack alongside with this if that is an issue for you.
You are free to use this pack for themed servers, mentioning the source is highly appreciated.
Themed map is available, but it is no longer worked on.
https://www.planetminecraft.com/project/bloodcraft-episode-1-the-way-of-all-flesh-wip/
Mods support is currently discontinued, if you want textures for certain mod - PM me and I'll see what I can do.
CD Music:
www.dropbox.com/s/elzw9pgv9cloeiz/BloodCraft_CD_music.zip?dl=0
MiDi Music:
https://www.dropbox.com/s/1w9f5mtm9tv1nxi/BloodCraft_MiDi_music.zip?dl=0
Old 1.12 version (for those who may need it):
www.dropbox.com/s/zerzfppg4ffuti7/BloodCraft_Resourcepack_1.12.zip?dl=0
Progress:
Blocks textures (100% complete)
Items textures (100% complete)
UI (100% complete)
Mobs textures (14)
Sounds (where necessary)
Music (MIDI or CD versions are in separate packs)
Splashes (replaced with Caleb's quotes)
End titles (replaced with Pestis Cruento lyrics)
A lot of mobs (mostly animals) will never be presented in this pack, as Blood lacks any material for them, and I don't want to borrow from other packs or games. Use some other texturepack alongside with this if that is an issue for you.
You are free to use this pack for themed servers, mentioning the source is highly appreciated.
Themed map is available, but it is no longer worked on.
https://www.planetminecraft.com/project/bloodcraft-episode-1-the-way-of-all-flesh-wip/
Mods support is currently discontinued, if you want textures for certain mod - PM me and I'll see what I can do.
CD Music:
www.dropbox.com/s/elzw9pgv9cloeiz/BloodCraft_CD_music.zip?dl=0
MiDi Music:
https://www.dropbox.com/s/1w9f5mtm9tv1nxi/BloodCraft_MiDi_music.zip?dl=0
Old 1.12 version (for those who may need it):
www.dropbox.com/s/zerzfppg4ffuti7/BloodCraft_Resourcepack_1.12.zip?dl=0
Credit | Monolith |
Progress | 100% complete |
Game Version | Minecraft 1.20 |
Resolution | 64x |
Tags |
19 Update Logs
Update #19 : by Djigallag 08/19/2023 3:03:57 pmAug 19th, 2023
Version 1.20 Update
Pack updated to version 15
Most outdated or unused textures removed
Some of the 1.20 sprites aren't done yet and will be done later. Have doubts that I'm going to do armor trims at all.
I'm now using some textures from Blood Texture Pack by n1ghtsm0ke
www.moddb.com/games/blood/addons/blood-texture-pack-v03
BLOCKS
Blocks Updated:
Wool (all colors) have one unified texture now. If you liked the old ones, they are located in the "extra" folder. Im not doing the same with terracotta, as (imo) it should present several different floor textures.
Infested blocks (all versions) now have bloody handprints on them.
Scaffoldings (Look more like other bamboo items now)
TNT block (Looks like a barrel now)
Redstone Block
Note block
Barrel (small touch-ups)
Bedrock
Snowed dirt (side)
Stone (downscaled with anisotropy insted of near pixel method, less sharp and pixely)
Stone can occasionaly be mossy (via blockstate)
Ores (same stone + touchups)
Dried kelp block
Detector rail
Activator rail
Netherite Block
Iron Trapdoor
Rooted Dirt
Cactus (actually green now)
Vines
Lily pad
Blocks Added:
Bamboo blocks and items (Block, Planks, Door, Trapdoor Fence, Sign, Boat)
Cherry blocks and items (Log, Stripped Log, Leves, Planks, Door, Trapdoor, Fences, Fence Gates, Sign, Boat)
Hanginng Signs (All wood types)
Chiseled Bookshelf
Suspicious Blocks (Sand and Gravel)
Sculk Sensor (Calibrated)
Decorated Pot
Pink Petals
ITEMS
Items Updated:
Arrow (all versions, also bow\crossbow respectively) - surprisingly there WAS an arrow sprite in the game this whole time
Dyes (all colors )
Beds (to match the new wool)
Horse armors (just the item, not the model)
Bone Meal
Name Tag
Cauldron
Cooked meats
Redstone repeater\comparator
Items Added:
Brush
Music Disc "Relic"
Bundle
Cherry sappling
Pottery Shreds (20)
Sniffer Egg
MOBS
New textures for:
Allay, Vex
Updated snow golem with the current pumpkin textures
UI
New resourcepack logo
Added a light-colored bar for headers for all inventory screens.
Creative Inventory tabs fixed
Smithing Table Menu updated
Squares offset fixed for: dispencer\dropper, creative survilal armor slots
New Sliders and Siders background
New textures for New World Creation
Realms Invite button
ENVIRONMENT
Most paintings either got an update or were changed completely. No more stuff with a transparent background and no more dependence on Optifine to actually have that transparency.
Colormap for foliage and grass was remade into blood's color palette, as well as some other textures.
THINGS To Be Done:
*Pitcher Plant\Pod
*Torchflower\seeds
*Armor Decorations
*Smithing templates
*Updates to Music packs and add more sounds
Pack updated to version 15
Most outdated or unused textures removed
Some of the 1.20 sprites aren't done yet and will be done later. Have doubts that I'm going to do armor trims at all.
I'm now using some textures from Blood Texture Pack by n1ghtsm0ke
www.moddb.com/games/blood/addons/blood-texture-pack-v03
BLOCKS
Blocks Updated:
Wool (all colors) have one unified texture now. If you liked the old ones, they are located in the "extra" folder. Im not doing the same with terracotta, as (imo) it should present several different floor textures.
Infested blocks (all versions) now have bloody handprints on them.
Scaffoldings (Look more like other bamboo items now)
TNT block (Looks like a barrel now)
Redstone Block
Note block
Barrel (small touch-ups)
Bedrock
Snowed dirt (side)
Stone (downscaled with anisotropy insted of near pixel method, less sharp and pixely)
Stone can occasionaly be mossy (via blockstate)
Ores (same stone + touchups)
Dried kelp block
Detector rail
Activator rail
Netherite Block
Iron Trapdoor
Rooted Dirt
Cactus (actually green now)
Vines
Lily pad
Blocks Added:
Bamboo blocks and items (Block, Planks, Door, Trapdoor Fence, Sign, Boat)
Cherry blocks and items (Log, Stripped Log, Leves, Planks, Door, Trapdoor, Fences, Fence Gates, Sign, Boat)
Hanginng Signs (All wood types)
Chiseled Bookshelf
Suspicious Blocks (Sand and Gravel)
Sculk Sensor (Calibrated)
Decorated Pot
Pink Petals
ITEMS
Items Updated:
Arrow (all versions, also bow\crossbow respectively) - surprisingly there WAS an arrow sprite in the game this whole time
Dyes (all colors )
Beds (to match the new wool)
Horse armors (just the item, not the model)
Bone Meal
Name Tag
Cauldron
Cooked meats
Redstone repeater\comparator
Items Added:
Brush
Music Disc "Relic"
Bundle
Cherry sappling
Pottery Shreds (20)
Sniffer Egg
MOBS
New textures for:
Allay, Vex
Updated snow golem with the current pumpkin textures
UI
New resourcepack logo
Added a light-colored bar for headers for all inventory screens.
Creative Inventory tabs fixed
Smithing Table Menu updated
Squares offset fixed for: dispencer\dropper, creative survilal armor slots
New Sliders and Siders background
New textures for New World Creation
Realms Invite button
ENVIRONMENT
Most paintings either got an update or were changed completely. No more stuff with a transparent background and no more dependence on Optifine to actually have that transparency.
Colormap for foliage and grass was remade into blood's color palette, as well as some other textures.
THINGS To Be Done:
*Pitcher Plant\Pod
*Torchflower\seeds
*Armor Decorations
*Smithing templates
*Updates to Music packs and add more sounds
LOAD MORE LOGS
tools/tracking
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bloodcraft-resourcepack
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I hope that you still have a plenty of materials on your hand, 'cause there is something like tons of new blocks!