Developer Bastian

Developer Bastian

An Unreal journey building a game based on Lyra - without C++

Tutorials Links

Developer Bastian

Developer Bastian

Targets of this tutorial

Its important that we never modify anything in the Lyra folder itself (as it will change over the versions), but just remain in our plugin folder to start building a world.

Outcome

Working empty map with a single character using Lyra movements.

Video - english - see link below for german

Video Link german

Infographics

Infographics

Thoughts

This is quite straightforward:

Steps (referring to infographic letters)